Mage Fire 12/16/0

Arcane 12 · Fire 16 · Frost 0 · 28 points · 12 talents

A public Mage build saved with this calculator. It spends 28 points, 12/16/0 across Arcane, Fire, Frost, and takes 12 talents, 2 of them new in Forever and 8 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Arcane: 12 points

  • Arcane Resilience 3/3 ◆

    Increases your Armor by an amount equal to 75% of your Intellect.

  • Magic Absorption 2/2 5 pts ◆

    Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.

  • Missile Barrage 2/2 5 pts ★

    Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

  • Arcane Geometry 1/2 10 pts ◆

    Increases the range of your Arcane spells by 3 yards.

  • Arcane Impact 2/3 10 pts ◆

    Increases the critical strike chance of your Arcane spells by 4%.

  • Arcane Shielding 1/2 15 pts ◆

    Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.

  • Arcane Wrath 1/1 15 pts ★

    Launches a projectile of pure Arcane energy at the enemy target, causing 121 to 147 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

Fire: 16 points

  • Accelerant 5/5 ◆

    Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.

  • Ignite 5/5 5 pts

    Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

  • Flame Throwing 2/2 5 pts

    Increases the range of your Fire spells by 6 yards.

  • Burning Soul 3/3 10 pts ◆

    Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

  • Pyroblast 1/1 10 pts ◆

    Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec.

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