Priest Shadow Magic 7/3/31
Discipline 7 · Holy 3 · Shadow Magic 31 · 41 points · 15 talents
2 up · 1 down · 183 views
A public Priest build saved with this calculator. It spends 41 points, 7/3/31 across Discipline, Holy, Shadow Magic, and takes 15 talents, 2 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Priest calculator →
Discipline: 7 points
-
Silent Resolve 3/3 5 pts ◆
Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
-
Martyrdom 2/2 5 pts ◆
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
-
Mental Agility 2/3 10 pts ◆
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 7%.
Holy: 3 points
-
Twilight Focus 3/3 ◆
Gives your spells a 70% chance to not lose casting time when you take damage.
Shadow Magic: 31 points
-
Shadow Focus 4/5 ◆
Improves your chance to hit with Shadow spells by 4%.
-
Blackout 5/5
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
-
Spirit Tap 5/5 ◆
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
-
Shadow Reach 2/2 5 pts ◆
Increases the range of your offensive Shadow spells by 20%.
-
Mind Flay 1/1 10 pts ◆
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
-
Improved Mind Flay 2/2 10 pts ★
Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
-
Vampiric Embrace 1/1 15 pts ◆
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
-
Shadow Weaving 3/3 15 pts ◆
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
-
Devouring Contagion 2/2 20 pts ★
Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
-
Darkness 5/5 25 pts ◆
Increases your Shadow damage done by 10%.
-
Shadowform 1/1 30 pts ◆
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.